Design was founded in February of 2003 in Washington State by several
developers who survived the Dot Com bust in 2002 with a determination to develop high quality games that are
both entertaining and intelligent. Our senior staff is comprised of
seasoned multimedia developers and executives who have years of experience
in the game and education industry and have the gray hairs to prove it (for those that still have hair). Our award-winning games include
Word Monaco Solitaire, Triples, Farkle Dice, Word Watch, and WordPop! Our games are downloaded and played world wide.
our Press section to read more about us.
our Development Page to learn what we can do for you.
Read our Newsletters to learn about our games.
Big Kahuna. Source of Knowledge. Fearless Leader!
Read my blog on the Mobile Industry
Jim Patterson, Art Director
Artiste magnifique! Sui generis master of PhotoShop and the
fine art of image, UI, and animation creation. View
Ted Peters, Senior Engineer
Mac-Man and Gearhead Extraordinaire. The Zorro of Ones and Zeroes!
Carl Samuelson, Senior Engineer
XPLAT and all that. Versatile on Window and Mac.
Wyatt Webb, Senior Engineer
If he can't program it, no one can.
John Winston, Sound Designer and Composer
Band leader, foley artist, the dude with the tunes. Hear the music.
Darrin Matter, Newsletter Writer
Move over Clark Kent, there's a new reporter in town.
Eric Gislason, Senior Writer
Content and technical writer (a.k.a. Word Boy). Dedicated spiller of digital ink.
Seager, Quality Assurance
We make it, she breaks it. What doesn't kill it makes it stronger, right?