WordPop! for iPad – Coming Soon

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We have been having a great time working on WordPop! for the iPad. During March the team will be blogging about their thoughts and tasks as we race to finish WordPop! in time for the iPad release (which is still TBD but we are all watching Apple closely).

After the iPad was announced we had a exciting meeting and answered several key questions.

Q: What did we think of the iPad?
A: We loved it and thought it was going to fill an important niche market.

Q: Could we offer our players a great gaming experience?
A: Yes, the extra real estate will be used to add even more engagement to the game.

Q: Should we create a new game from scratch or redesign one of our current games?
A: We decided to redesign one of our current games and felt either Farkle Dice or WordPop! would be the best candidates. We sent a poll to our registered users and WordPop! was the clear leader receiving over 40% of the votes.

Q: What next steps should be taken?
A. All team members to read the new Human Interface Guidelines for the iPad and to install the SDK to gain access to the simulator.

Check back as I will be writing regularly about our development efforts and I will be posting more images as we get closer to the final look. Above is a screen shot taken from the simulator.

Please comment and let me know what you are interested to hear about in regards to iPad, gaming, WordPop!, etc.

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This entry was posted by Todd (Admin) on Monday, March 1st, 2010 at 1:30 pm and is filed under development, iPad, Jim Patterson, Smart Box Design, WordPop, Wyatt Webb . You can follow any responses to this entry through the RSS 2.0 feed. Both comments and pings are currently closed.

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